As you begin to tap through the opening tutorials of EVE Echoes, it’s clear the entire EVE Online UI has experienced some alterations for on the go gamers. Most evident of them is the space combat and navigation methods. While much of the first menu modifications are presented in the game’s beginner tutorials, Netease doesn’t hold back on the interstellar action. Rather than try to replicate the big-screen experience of EVE outright, EVE Echoes strips back many of the outer distance systems significantly as it quickly throws the action out an airlock.”It’s also intended to provide an immediate boost in training with a whole lot of Skill Points that new players may use to get into efficiently piloting their very first ship beyond their starter corvette. The pack is an alternative to waiting for several weeks in order to accrue the skillpoints within it, providing a quick path to immediately training first spaceship command and weapons skills.”
Around the same time, Nullsec players began discovering drifter attacks as gamers, structures and even participant pods were coming under assault by Drifter NPCs. This has understandably shaken many of Null Security’s important player-run alliances, as the Drifter invasion halted many wars and campaigns players waged against each other in order to fight the undesirable threat.
While initially the Drifter attacks seemed unmanageable since the scope and scale of these attacks had yet to become completely comprehended, after a while what seemed as a exciting new wrinkle at the Invasion expansion narrative soon became bothersome. Attacks seemed to halt about a week to the invasion, but had been immediately picked up over a day or so. Player structures are destroyed by the invasion, such as a Citadel according to Jin’Taan, a former associate of the Council of Stellar Management, through Twitter.
Leaders of the excellent player-run corporations are meeting to ascertain how to react to the Drifter attacks, specifically how to push back at CCP Games for launch these NPC invasions. Many people in Nullsec feel like the emergent player gameplay is being jeopardized by the Drifter invasions. Many alliance leaders are upset that the drifter invasion interrupted participant conflicts, many of which were months in the building. Imperium’s leader, The Mittani, summed up what many are feeling when speaking to PCGamer:
“The Imperium was in the midst of prosecuting a war involving tens of thousands of real players. We’re annoyed that we have needed to stop our player vs player war and grind through what numbers to World of Warcraft-style raid content, however we’ve broken down the way the Drifter AI works and have successfully defended our constructions thus far. I look forward to going back to actual player vs player content, which explains the reason why I quit WoW for EVE in the first location.”
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